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Profile: Rabenwolf
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UsernameRabenwolf
Rank: -5/100Rank: -5/100Rank: -5/100Rank: -5/100Rank: -5/100
Real NameJonathan Osment
RankNovice Member
JoinedMay 13, 2006
GenderMale
Age25
LocationLos Angeles, CA, United States
Last VisitSeptember 7, 2008
Post Count287
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    • strangely enough, the game is getting buggier closer to launch
    • Originally posted by earemir
      Originally posted by Rabenwolf

      Yes i said it. I love the game.

      However, i have a faint taste of AoC in my mouth after seeing each patch make the game more buggy, lower fps, as well as graphical issues. I have no doubt that Mythic is a much better company that can actually deliver on fixing these issues, however I am a bit worried.

      Games shouldnt get worse the closer they get to launch, they should get better. The first PW seems more stable than this second one. Now mobs are becoming unkillable due to a bug (more common than before), pathing is still having issues, graphical issues galore. Some how one of my boot graphics showed up as dwarf boots, meaning my feet were in a different place than where they should be on my body, and legs became then invisible with magical floating boots.

      Great game though. Just want everyone to know that its not all perfect though. Closer it gets to launch the more bugs I am seeing pop up. There have been some nice interface changes though.

       

      Yes, the sky is falling ... Serously, I've been in the PW and PW+ and the game looks great and in good shape, every software has some bugs in the first release .. and honestly I don't see these has a major problem and even less are going to affect the game on release, they can be corrected. If you guys don't want to play it, fair enough.

       

       

      I would appreciate it if you and your fellow "lets assume the worst" group would please read my post all the way through. I pointed out an observation, others have seen it as well. Yet people like you turn it into "oh you dont like the game? gtfo" and "what are you smoking, stop hating on our game", when its not even close to that, yet your failing to read or choosing not to, has lead to the usual fanboy mode responses from you and your fellow " he said something that might be interpreted as negative, in order to make ourselves feel better lets spin his post out of context!!!!"

      Clearly i have stated that from PW to PW+. I did not make the statement that CB was better than PW and then PW+, since CB has been going on much longer. I found times when CB was a tad more stable, but thats about it. You ppl need to stop assuming and read + comprehend appropriately.

      Finally, like i said, i am not the only one making these observations. There for it isnt just me. You can deny it all you want, but others are finding more problems this time around than before, or if not more, different ones that were not a problem as much as before.  Following this, i found similar threads on other WAR forums such as warhammer alliance and tentonhammer.

    • Posted: 9/07/08 1:50 AM
      WAR (Warhammer Online)
    • strangely enough, the game is getting buggier closer to launch
    • Originally posted by krackajap

      I'm going to go ahead and venture a guess to say that when they fixed the mob pathing issues they created this problem with mobs resetting or getting stuck.  To say they are going backwards and it's getting buggier is just retarded.

       

      Its not "retarded" as you so put it. If you have been paying attention with what was happening in AoC, they would attempt to fix one thing and break to other things in its place. Now i am not directly saying AoC=WAR or that they can be comparable, however my point was that its reminding me of those bad experiences.

      No one is stating that they are going backwards directly, however the was a big performance loss from last PW and this one, as well as new and old bugs resurfacing. Pointing this out as the game nears launch is not bashing the game but stating a simple non biased observation.

      It is strange, since early beta's are usually the buggiest moment in a game, and once the polish cycle goes into play bugs for the most part dissapear, especially the graphical and npc behavioral ones. But I am starting to notice Mythic adding more and making more changes as the game nears launch, which is perhaps the reason for the bugs.

      My guess is, is that they are rushing it a bit, trying to get in as much as they can for launch. This in turn would logically create more bugs.

    • Posted: 9/06/08 10:57 PM
      WAR (Warhammer Online)
    • strangely enough, the game is getting buggier closer to launch
    • Originally posted by Celestian

      Did you even play PW? In PW mobs didn't move hardly at ALL. Keep lords were next to impossible to kill because they'd keep warping and resetting.

      A few unkillable mobs is an improvement to what we had in PW.

      Keybindings don't go awol when you relog (well, except auto-run) either.

      I've not got stuck in an animation yet (like laying down after a knockdown).

      Only thing I've seen yet is CTDs (rare).

      So I have to say you're not right on this one. If you think this is remotely like AoC then I have to wonder if you even played AoC.

       

       

      I have played a bit of CB, then PW now This PW. Not casually i might add. The first PW performed much better. Thats a fact. First PW ran great, though mobs didnt always attack you if you were ranged, at least they were killable. Performance was smoother as well. Right now npc pathing is bad, they might attack you properly this time, but then they get in this stuck mode where you cant hurt them but they can hurt you. Thats a worse problem than the first PW where the mobs just didnt attack but could be attacked.

      What i am getting from you though is a sense of elitism that allows you to have a closed mind and snobbish attitude towards anyone. "i have to wonder if you even...ect"

      I played AoC for 3 1/2 months, more that most, mainly because i ran a large pvp guild. The decision was pretty much unanimous, the game was getting worse instead of better, and everyone left.

      You would have to be blind if you do not see some of the bugs popping up as WAR gets closer to launch. Again its a great game, but I am not ashamed to say it as it is.

    • Posted: 9/06/08 10:16 PM
      WAR (Warhammer Online)
    • strangely enough, the game is getting buggier closer to launch
    • Yes i said it. I love the game.

      However, i have a faint taste of AoC in my mouth after seeing each patch make the game more buggy, lower fps, as well as graphical issues. I have no doubt that Mythic is a much better company that can actually deliver on fixing these issues, however I am a bit worried.

      Games shouldnt get worse the closer they get to launch, they should get better. The first PW seems more stable than this second one. Now mobs are becoming unkillable due to a bug (more common than before), pathing is still having issues, graphical issues galore. Some how one of my boot graphics showed up as dwarf boots, meaning my feet were in a different place than where they should be on my body, and legs became then invisible with magical floating boots.

      Great game though. Just want everyone to know that its not all perfect though. Closer it gets to launch the more bugs I am seeing pop up. There have been some nice interface changes though.

    • Posted: 9/06/08 9:55 PM
      WAR (Warhammer Online)

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