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Profile: Rayana
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UsernameRayana
Rank: 89/100Rank: 89/100Rank: 89/100Rank: 89/100Rank: 89/100
Real NameR Jevanord
RankElite Member
JoinedFebruary 17, 2006
GenderFemale
Age(hidden)
LocationEindhoven, Netherlands
Last VisitSeptember 7, 2008
Post Count456
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    • GOA - How to rub salt in the wounds
    • Originally posted by DrDwarf

       Seriously sack this guy !

      ""As you've noticed, account registration and Open Beta key authentication is currently unavailable. We took down the servers in order to be able to process the queues more efficiently and will bring them back online as soon we're finished with this work.

      We are currently letting people in wave after wave. At the time of this post we have 5154 players on the European servers. As you surely understand and as has been explained by Mark Jacobs and other developer earlier, it is important not to swamp the starting zones completely. "

      MagnusGOA  

       

      I'm stunned...Speechless. So are they going to let people in in waves on the 18th as well? Around 5.000 a day? And did they let US players in in waves as well?

      Btw, I bet those 5145 are all CB testers. Haven't met anyone in game yet who wasn't a CB tester.

    • Posted: 9/07/08 6:01 PM
      WAR (Warhammer Online)
    • Very angry community
    • Originally posted by turbotiger
      Originally posted by grimboj
      Until they fix it we dont actually have OB access. We paid for OB access. I can understand if the servers are unstable, the gameplay is bugged or some classes are nerfed to unplayability but by asking us to pay for OB there is a distinct implication that the 'ACCESS' part will be bug-free.

      Why anyone would even consider paying to be a betatester is beyond me - next you will be paying to go to work

      Because the latest trend is to not let people play a demo or try the game out. All that is left is Open Beta, which is never free these days, unless you camp Website to catch the odd free OB key they are handing out. Personally, I don't care about the whole thing. I payed 10 Euro so I could test it, and if it is rubbish, I can save myself 40 Euro. Conclusion is: it's rubbish, so I can spend those 40 Euros on something more useful this week.

    • Posted: 9/07/08 4:52 PM
      WAR (Warhammer Online)
    • The only WARHAMMER REVIEW you NEED to read.
    • Originally posted by medafor

      you are on MMORPG.com, half the people reviewing "the beta" are veteran everquest players(or have been playing mmos for years). don't fall victim to the negative things said about WAR. it's mainly because these guys are burned out on mmo's period. it  has nothing to do with WAR, no matter how good or bad WAR is ,these guys will not say "it's great" because it didn't give them the same feeling as everquest. of course its not great, you have  been palying everquest clones for 7 years. like i said you people are ridiculous. WAR is very good, there is nothing the game does bad at current state. chances are it's not gonna give you the same feeling as your first mmo's, since every mmo is a clone from the last, YOU ARE JUST BORED WITH MMO's! there is nothing that can be developed that will give you that "WOW MY FIRST MMO FEELING"

       

      The title of the topic says: 'The only Warhammer review you need to read'. Is this your idea of a 'review'?

       

    • Posted: 9/07/08 1:11 AM
      WAR (Warhammer Online)
    • Will GOA stop you playing this game?
    • Originally posted by Spookeh
      Originally posted by adrianemery

      Even if the account center was to launch now they have 48 hours or so to get 100,000+ accounts created, can we say melted servers.

       

      Imo. If it isn't up by sunday, have a whinge then. But it's only a open beta. It's not like the 2nd coming of christ ffs.

       

      No it isn't. But it's a bad sign of things to come.

    • Posted: 9/05/08 7:04 AM
      WAR (Warhammer Online)
    • The bar is set too high
    • Originally posted by Torak

      Here are my thoughts.

      Everyone needs to stop worrying about beating WoW or getting a million subs and focus on making a high quality game that is fun to play...and works at launch thats not a copy of WoW.

       

       

       

      /signed

      I don't really understand the OP and what the worry seems to be? And why does a game need a minimum of 1 million subs to be considered succesful at all?

    • Posted: 9/04/08 1:00 AM
      General Discussion

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