| Username | Satarious |
| Real Name | |
| Rank | Novice Member |
| Joined | January 6, 2008 |
| Gender | Male |
| Age | 36 |
| Location | Kansas City, MO, United States |
| Last Visit | August 3, 2008 |
| Post Count | 222 |
| Biography | |
| Quote |
Originally posted by banthis
Hop...if there are games out there that already cater to the hardcore, that already give the hardcore something and squash equality then why the whine? Why the Whine that 1 game wants to give all types of players a chance to experience something that no other game really has? Whats the big frigging flippity do da damn deal honestly? How does it kill the spirit when RvR is about Realm Pride not "Elitists against everyone else" or "hardcores against casuals" it doesn't even stand as "open vs scenarios" since techincally scenarios didnt' even exist in MMOs when it started.
How does it kill the spirit to Grow with the times and include more people? How does it do that? If your worry is that 5,000 players on a server are only going to play a scenario then your out of your mind..Honestly I'd go crazy and so would anyone else to play the same couple of scenarios over and over and over again and only Open world for Sieging (which is why the game shut down beta last year because PEOPLE HATED IT!)
If you KNEW anything about WAR you'd know its NOT possible to Siege & realm control without Open World and that people who want to Open World & own keeps (which can ONLY be done in open world and are NECESSARY) are going to Open World regardless of scenarios. Your Realm has to Open World RvR in order to Siege. They've said it countless times. RvR is spiritualy intact but like any good concept its evolved to invite more people in to try it. Thats not a bad thing. A bad thing is being a close minded elitist jerk. (no im not flaming its just an example).
I'm sorry I just can't follow your attitude..honestly I think you just enjoy being hardcore and only wanting people to cater to you. Your no different than the Raiders which is sad honestly. I applaud Mythic for reaching to everyone and giving everyone a fair chance to have a good time. Peace out and enjoy Lineage 2 tell al the gankers and grinders hello for me.
The point is not that they should only cater to the open world enthusiasts, the point is that Open World RvR should get the main FOCUS over instanced BGs. Right now, with the designers attitude about things, it seems to be backwards: Instanced over Open. Hell, even the ENTIRE City Siege is all instanced as it stands. The entire city is just one big fat collection of instances in City Siege. So when you roll up on a city, you get a menu of INSTANCES of the city to choose from. Each instance is limited to 50-to-75 vs. 50-to-75. Which basically breeds complete chaos since Guilds and Open Groups are sure to get separated. Now I ask you, HOW LAME IS THAT?! All of this has been discussed in the Massively article recently (which is entirely accurate). Which just goes to prove my suspicions about the designers all along: They want to focus on instances over Open.
Originally posted by starbead
Of course, Mythic could screw it up. If the scenarios are the quickest and easiest way to accrue the benefits of RvR, then Open World PvP will suffer. Just like the stupid Arena system made any other form of PvP in WoW a waste of time. There are many ways that Mythic can head this off, though. I think that it would be best to wait and see if scenarios are "easy mode" RvR and detract from the open world experience or if Mythic puts barriers in place to keep the power players from using the casual, instanced system to hasten progression instead of taking in all aspects of the RvR if they have the time.
This is exactly the way I see it. Time will only tell. But I'm still a bit nervous since the designers seem more inclined toward instances.
I honestly don't see the selling point of Scenarios over WoW BGs. When you look at the core of it (without all the extra frills that WAR adds on), they're both basically the same thing: Instances for people to farm RPs. You can say "oh but there's purpose!" all you want, but after awhile, I can guarantee you that most people in those scenarios will only care about one thing and one thing only: RPs (and phat lootz by extension). The way I see it, Open World RvR is a 180 degree difference from WoW and should be its strongest selling point. I just hope the designers don't get too blinded by WoW's success to see that.
Originally posted by banthis
Originally posted by Hoplites
It is self explantory.
More options may be better but then there is less focus on the spirit of traditional RvR play.
That makes no sense...so are you saying traditional RvR is basically an exlusive activity that only players with several hours a night get to enjoy? That only players who enjoy Open PvP should get to enjoy? That only GUILDS should enjoy it? How can you even argue that in this day and age when its been proven that games that limit their scopes to only one type of player ultimately fall on their face or just never reach the population needed to support itself properly.
The way I see it is that Scenarios should be the DESSERT and nothing more. If it's the main course, this game will be an epic fail in my eyes.
Originally posted by miagisan
simple answer:
don't like it, don't play it.
Me personally i am looking to help my realm any way i can. Wether it being a few mins a day or an all nighter, i now have options of how to best enjoy my LIMITED play time.
You can bet I won't be playing it if I see it turning into another WoW. The whole reason I got hyped about this game was because I thought it would be different from WoW (in pvp terms). Without that, there's nothing.
I'm starting to believe more and more that Instanced BGs (aka scenarios) will suck out the energy from World RvR. The entire game is looking like it's revolving more and more around instances. Believe me, I have been the strongest supporter of Mythic over the years. So I'm not just some clueless troll trying to trash the game. I'm honestly concerned about this. The Scenarios (aka BGs) are going to make open world pvp less frequent because of the ease to get RPs treadmill style. Instances basically cater to the lazy, the way I see it. The people who don't want to bother organizing an army.