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Profile: SeanBlader
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UsernameSeanBlader
Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100
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RankNovice Member
JoinedNovember 22, 2005
GenderMale
Age(hidden)
LocationCampbell, CA, United States
Last VisitMay 10, 2008
Post Count18
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    • EVE Online: The EVEconomy, An Update
    • Eric said it right, Risk vs. Reward. Eve will lose more players that get their first ship upgrade and the subsequently lose it and can't afford to replace it because of that very problem. The risk is great and the reward is minimal.

      So they've balanced out a decent economy, but really that's about it. One thing I can say about Eve, is there's no instant gratification, you really have to earn it. So call PvE players wussies, but at the same time make sure that CCP understands that PvE equals profit, otherwise... what was the number... 49%... Might leave the game for good. If I got a mission that led to PvP, I'd drop it. Risk my ship or my implants or both, for a payout of 500k Isk, screw that.

      Eve doesn't even have a decent number of different types of PvE missions at that. Go there, kill that. That's what an agent mission looks like. Where's the defensive missions, where's the escort missions. For gods sake, where are the basic patrol missions? No, the agents always have some NPC pirate to kill, every single time. So instead of grinding levels in Eve, you have to grind missions so you can afford to keep flying. It's always something.

    • Posted: 3/10/08 10:27 PM
      General Discussion

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