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Profile: Sortran
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UsernameSortran
Rank: 71/100Rank: 71/100Rank: 71/100Rank: 71/100Rank: 71/100
Real Name 
RankHard Core Member
JoinedMay 30, 2007
GenderMale
Age32
LocationKansas City, MO, United States
Last VisitOctober 10, 2008
Post Count77
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    • Warhammer has to be hacked
    • Reminds me of those lame jackasses in game in scenarios using speed hacks, quite a few people have seen that, many of my guild mates saw a couple of guys using them, there isnt a supersonic speed available to run half the scenario map in less the 2 seconds. its crazy but there will be people using hacks, dunno why since they bought the game and played it, eventually may get banned for it, what a waste of money.

    • Posted: 10/10/08 9:07 PM
      WAR (Warhammer Online)
    • This Game Failed: Fire Mark Jacobs
    • Originally posted by Astralglide
      Originally posted by star.buck

      Your issue is the Low population server. And I do agree with what's been said, to counteract the postlaunch surge of players, they really need to merge some of the lower population servers together. RvR is pretty nonexsistant on the lower pop servers.

      My reccommendation - switch to a higher pop server. I'm currently playing on Phoenix Throne (Core-RP) and both Scenarios AND Open World are really active. There are -at least- 2 keep seiges a night (in T3 at least), and Scenarios pop every 5-6 minutes.

       

      Thank you.


       

      Here is another, ironrock, my server is high/full during prime hours, not sure what you play but T2 is extremely active scenario wise and RVR in t2/3 keeps change hands daily and sometimes several times a night, specially in those 2 tiers. cant say much for tier 4 as its not active as of yet, I have to agree with most, the main issues are low pop servers.

      oh and T2 mourkain temple alone never has more then a 3 minute queue and often I get in less then 1 minute after queue'n. phoenix gate is dead in t2 and stonetroll is active though not as much as mourkain. T3 ive only been in 2 scenarios and the queues on them were less then 5 minutes.

    • Posted: 10/08/08 11:26 PM
      WAR (Warhammer Online)
    • Warhammer Fanboi letdown
    • Ive been following this very issue for a few days on several sites. I must say that yes on my server at least in T1-T3 its the same, everyone in scenarios.

      Simple solution:

      Make scenarios Renown only

      Make PQs Exp/inf as they are and bump xp a bit

      Make open RVR the only way to combo get renown and exp. here is the deal, if you have a constant battle for a keep, trust me, I get tons of renown out of defending a keep and attacking a keep. XP in scenarios is cutting into this because I get 1k xp per minute on a scenario according to the end stats of each scenario. not as much if i am on losing side. but the numbers are there. Look at tier 2, no one runs phoenix gate because it takes too long to finish and the xp isnt as much as mourkain temple, which by the way the longest fight in there the last 3 days I have played lasted just over 8 minutes. add to that the queue time is less then 2 minutes to get back in. its crazy.

    • Posted: 10/08/08 2:37 PM
      WAR (Warhammer Online)
    • There she goes !!!
    • Here is one for you, out of my guild of 97 people im the only person that uses xfire. and My guildies average 4 hours a day of play time (standards for most since we all work)

      Xfire is highly questionable due to the fact that It isnt required to run a game, therefore has zero bearing on actually numbers playing etc. its going to go up and down just like everything else, so there really isnt a need to be a drama queen with a topic post like that.

    • Posted: 10/07/08 1:07 PM
      WAR (Warhammer Online)
    • Bad Community? Ouch!
    • Try looking at the conan forums if you want to see a horrid community with even worse community managers.

      aside from that, yes if you arnt in a guild there is little to no hope of socializing in WAR. But if you look at 2 things most everyone seems to be missing.....

      1: VOIP guess what, it is the main feature that alot of people use. My guild even uses it in non pvp games. So VOIP =  no text chat.

      2: WoW left a bad taste for socializing due to all the kids and their methods of saying things that irritated alot of gamers.

      Another horrible community was Fury (R.I.P.)

    • Posted: 10/07/08 12:56 PM
      WAR (Warhammer Online)

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