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Profile: WagenMan
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UsernameWagenMan
Rank: 32/100Rank: 32/100Rank: 32/100Rank: 32/100Rank: 32/100
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RankApprentice Member
JoinedJanuary 23, 2004
GenderMale
Age37
LocationBig Spring, TX, United States
Last VisitMay 19, 2008
Post Count5
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    • Age Of Conan first impressions (long)
    • I agree with this review. I also think this is one of the best mmo launches I've seen. As far as launch quality, the game will scale with newer hardware for some time and I've had no problems running smoothly. Comparing it to so many other launches they are doing a fantastic job.

      The only complaints I can come up with so far are the chat box and group tracking challenges.

      Unfortunately, too many people don't care about experiencing the game, they want to blaze through the lvls and get to the end game - and then complain about having seen everything.

      The quests in the early part of the game are outstanding, the voice overs add great immersion and many of them are far better than the standard kill x many of these fare, even when that's all your doing. There are many quests to do. I don't think they intended for you to do them all. You can do what you like or come along and lvl just fine.

      PVP will always be a challenge. There are gankers and it's not uncommon to target a player(not in your group) on accident in the heat of battle. I accidentally waxed some poor passerby before I even realized it.

      Again, this is a good review. I also would recommend this game.

       

    • Posted: 5/19/08 10:46 PM
      Age of Conan
    • General: Indie MMO Conference: MMOXPGs
    • Great article and it's something that's been on my mind lately. For EQ's 9th anniversary I went back to look, it had been several years since that magical 6 months in 99 where a friend and I discovered Norath together. David and I never even came close to reaching the end game but the memories of our incredible adventures are still with me today. We had wicked fun and it was never about grinding or xp or gear.

      It got me thinking about why i don't like mmo's anymore and it's exactly for the reasons listed. So many of them have boiled down the mmo to a horrible grinding xp fest. There is little more than the grind. No one takes the time, much less even cares to experience content aside from the next kill and the next gear upgrade - of course I'm generalizing here but you get the point.

      My dream mmo for years has been one without numbers. In addition, no levels and no xp. The question has of course been, how do you take something like that and turn it into a 'fun' experience for everyone? Certainly not an unacheivable goal by any means and I think there are a few games out there.

      What would be left? Exploration, discovery, conquest, politics, money, creation, fantastic RP opportunities....plenty of things and no mind numbing grinding. No complex calculations of what the best weapon dps or armor stats are. 

      I'll keep dreaming.

      In my search for something, anything where I could be immersed, I've settled for vanguard for the time being but only in waiting to check out Conan and then War. I believe immersion is a personal choice of course but it often feels like your a leper as the masses swoon around you, zooming by to lvl X.

       

    • Posted: 4/01/08 9:18 PM
      General Discussion

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