| Username | Windstryder |
| Real Name | Michael Caddell |
| Rank | Hard Core Member |
| Joined | November 6, 2007 |
| Gender | Male |
| Age | 38 |
| Location | Quincy, IL, United States |
| Last Visit | October 10, 2008 |
| Post Count | 5 |
| Biography | |
| Quote |
Originally posted by ihatenoobs01
Julio Torres Producer's Letter - 11/02/2005
My question is why are you dragging up a letter 3 years old just to whine and bitch??? Its not going to suddenly cause CU and NGE to go away and does nothing but cause yet more flame wars for a game thats damn near dead as is. I mean seriously, its been 3 years and no amount of whining, bitching and flaming on forums they dont even look at are going to change anything. They have already said they will NOT make a Pre-CU / NGE server so its time to stop living in the past and either play the game as it is or move on. But dragging out letters from 3 years ago just to whine and boost your post count is the very definition of LAME.
Actually it just sounds to me like the ramblings of an idiot seeking attention as you cant even compare a game that isnt even in open beta to any game currently out and being played, to do so is just wild speculation and stupidity. And I agree with the others that comparing the game companies and time in development is stupid and has no bearing on how good a game is or might be. Besides longer dev times means greater chances of less bugs, more content, better features as well as a more complete game if they took that time and used it well. So dont go ranting and being stupid about things you havent a clue about.
WoW never had 10 million subscribers at one time either. Like all MMOs when they put numbers out there like that they include all accounts, past, present and even Beta, active or not. Even Linden Labs of Secondlife fame boasts, 9-10 million on their website and yet there probably seldom more than 55-70k online. Those numbers are meaningless as such. Not debating that atm WoW might have the largest active subscriber base, paying fees for this month, but it is no where even close to 10 million and thinking otherwise is just deluding yourself.
And as for what Cryptic is doing, I think it is a nice change for a company to enable solo content for the larger component of the game, up to and including end-game content. Not everyone wants or cares to do those 40-70 person clusterf*** raids or even wants to group everytime they play a game. This is just an extra choice for those who dont want to raid or group all the time and as such should be commended, they are not saying you cant group or such, but recognizing the growing segment of gamers, the casual, "I have an hour or two to kill and want to play not LFG for an hour only to get a pick up group full of morons" type player.
Originally posted by Aguitha
Their protit is steadily decreasing according to there data....
Q1 2007 : 14.1 Million Profit
Q4 2007 : 10.2 Million Profit
Q1 2008 : 8.1 Million Profit.
It makes me woried in long term
Try reading the whole thing next time...they did a write off of a project that they didnt feel fit their goals which made the numbers look lower. Overall NCSoft is doing better than SOE anyway.
From the full report:
"In Q1 2008, NCsoft decided to take a one time write-off expense for the advanced development costs associated with the Spacetime Studios project, after determining the project did not fit into the company’s core development plan. That left a net profit decrease of 22% quarter over quarter and 43% year over year. However, excluding the write-off expenses, net profit would be KRW 15.2 billion (US $14.5 million) an increase of 48% quarter over quarter and 8% from the same quarter last year."
Also, Tabula Rasa is not owned by NCSoft, they are the publisher. Destination Games owns Tabula Rasa still, where as the rest of the games listed are all owned by NCSoft so they keep all monies generated.
What is your favorite NCsoft published title?