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Profile: Yeebo
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UsernameYeebo
Rank: 92/100Rank: 92/100Rank: 92/100Rank: 92/100Rank: 92/100
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RankElite Member
JoinedMarch 20, 2005
GenderMale
Age36
LocationSound Beach, NY, United States
Last VisitSeptember 5, 2008
Post Count1179
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    • So I say goodbye to a Failed genre and the community
    • Anyone that thinks EVE isn't complex enough needs to have their head examined.  There are plenty of ballbusting MMOs out there available to play.  Just because they aren't as popular as more casual freindly games doesn't mean out genre has failed.  What an idiotic OP.

    • Posted: 9/05/08 7:42 PM
      General Discussion
    • Amazingly very immature community, after 7 days of playing.
    • Every game has it's share of asshats.  However, I think you had some bad luck.  I haven't seen anything like that in LoTRO since the open beta a year ago, personally.  As soon as you had to start paying, most of the asshats left, at least on my server.

      Of course Oceanic means mainly Australia.  Maybe those guys are all crazy

    • Posted: 9/05/08 2:35 AM
      Lord of the Rings Online
    • WoW Blows Hard....
    • Originally posted by ghogiel

      I've been trying to find a calculator for EQ2, and the best that I could find is this one.

      The upcoming WoW expansion pack calculator for warlock can be found here

      I may be mistaken, but unless there are other talent trees in EQ2, and comparing those 2 calculators above, I don't see how customising a class in WoW is not comparable (if not better/more complex) to EQ2.

      How did you spec your Pally and Druid back in WoW ? A link to a wowhead calculator will be much appreciated. Also, if you could post how you spend your AA in EQ2 using a calculator and a class comparable to either WoW's Pally or Druid.

      That way, we can identify what is it that you wanted which is not in WoW but exists in EQ2.

      Having played both I'd say that EQ II and WoW are currently about on par, but the systems work so differently that it's hard to make a direct comparison.  What you may have missed on that calculator is that each class is linked to an archetype, so every character has two trees that they are working on at the same time, and that they split points between.  For example if you look at Necromancer, they also count as a summoner.  That's a lot of coices to have to make.  There are also racial choices that have to be made as you level. 

      However, with inscriptions I believe WoW be be heading pretty clearly to the top in that matchup.  Regardless of which game has better skill trees, you can't customize individual abilities in EQ II. 

      And before anyone brings it up, since at max level you end up with Adept level in everything (in EQ II), I don't think that counst as ability customization.  Deciding whether you want an ability to suck or not is hardly the same thing as inscriptions.

    • Posted: 9/05/08 12:11 AM
      World of Warcraft
    • WoW Blows Hard....
    • Originally posted by ghogiel

      I have no comments on your other views, since they're all subjective - except for this:


      3. Not Enough Customization

      Not enough ?
      Not enough in what way ?
      Not enough compared to which game ?

       

      If you're talking about the UI, then I seriously doubt whether you've genuinely played WoW as you have claimed.


      I wonder what he did mean?

       

      Ability customization?  With talent trees and inscription incoming, as well as gems and enchantments you do have a pretty good ability and stat customization in WoW.  It is still lacking compared to something with "mix and match classes" (ala CoH or FFXI) or something that's purely point based such as UO or EVE.  Still, when inscriptions come out I think WoW will actually be well above average in this respect.  Better than almost any rigid class based MMO I can think of.

      The UI customization is second to none, as you point out.

      Appearance customization is extremely limited.  The lack of appearance slots separate from equipment slots used to really drive me  batty when I played.  Of course in PvP being able to hide your gear is bad from a balance perspective.  However in PvE I think WoW is a lighthearted enough game that it would make sense to let players look however they want (limited by the gear they own of course).  And I think Blizzard is a clever enough company to be able to figure out how to switch off your appearance slot any time you get flagged or enter a Battleground.

      So depending on what he meant I'd say he's either dead wrong, has a narrow perspective, or has a good point

    • Posted: 9/05/08 12:00 AM
      World of Warcraft
    • What came first? Complete this time.
    • I played all of those. 

      I've playd LoTRO longer than most becasue it has a well thought out cohesive setting, it's among the first with an end game that a casual player can make real progress in, because new content has been added at such a steady clip (so I rarely get bored), and most importantly because of the craftsmanship exhibited in the storytelling.  The Book quests are some of the most fun and cinematic quests I've ever experience in an MMO, and the quality of writing in the quest text in general is exceptional. 

      These are things that are important to me, though the masses care little for them.  The masses think WoWs amateurish writing and nearly insulting setting are just fine after all.

    • Posted: 9/04/08 5:03 PM
      Lord of the Rings Online

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