| Username | Zhqrxt |
| Real Name | frede |
| Rank | Advanced Member |
| Joined | March 21, 2007 |
| Gender | Male |
| Age | 36 |
| Location | copenhagen, Denmark |
| Last Visit | September 26, 2008 |
| Post Count | 76 |
| Biography | |
| Quote |
It is quite peculiar. Blizzard as a company wasnt all that gigantic mofo when they released WoW. They had a decent size yes, and some popular titles shipped. But they didnt have more rescourses then many of the companys who releases mmo`s theese years. They must have done something right since wow have appealed to so many ppl. I am really puzled that none of the new titles have been able to put ujp some competetions: the devs could look at Blizzard and se the recipe, then take advantges of better soft/hardware both at the dev end and buyers, with much faster comps - and create something similar, but bigger, better graphic and more advanced gameplay.
Aion might nail Wow in terms of graphics, and its a wonder that it first happens now ( AOC might be better looking on high ress screenshots - but that dosnt count), but if it still have same fun factor, wow has, will time tell.
One thing is pretty certain though. If Wow gets serious competetion, i bet it only will last untill Blizzard releases their next gen Mmo. Imagine when they pull 75% of the wow developers over to the new mmo division and give them updated moddels, physiqs, mappings and lightnings to play with. If they follow the same pattern from Diablo3 and Starcraft 2, we are gonna se exactly same gamestyle, but better, prettyer, bigger and with tons of new funny mechanics added. My guess is allso Starcraft online, were "mounts" like small space crafts, mechs and other vehicles will play a big role.
Imo War is not a game where size really seems to matter that much. Its not something you pay alot attention, its more the inhabitans, the hotspots with battles and scenarios you are looking for. The game is made seemless in same way WOW is, ie, there isnt any loading screens when you change zones, but you can defenately feel that something is loading. A small 2-3 sec lag or suchs, every time you cross borders.
War is one of the games where the content is so much more important then the package it comes in. Its not particular pretty - but graphic is functionel, which is all there matter as long the fun factor is high. In same way, the areas isnt gigantic like Barrens but still big enough that quests and mobs isnt packed to close. There might be huge areas later on though. Dont know how many chapters the game have.
Originally posted by EduardoASG
hardcore players go to destruction ? *lol*
Quite the oposite actually.. most players i see going for the dest side are new players joinning the zerg. Players who want a chalenge and excel towards perfection go order since its much harder and valable to win playing order than playing dest where everyone wins easly or almost.
I think you`re right here. If Destruction had been outnumbered i think the older -experienced Mmo players have been rolling that faction. There is something " Fotm" about Destruction atm.
I play Bright Wiz on Order. So far a awesome class - but it really feels like i rolled the fotm. There is aLOT of BW`s. Sometimes i think ppl rolled BW`s for same reason that i did: was so tired of playing a Mage in WOW, beeing nothing but a second rank magician who summons water and food and do crappy dps.
I havent really find any melee class on Order i really like. Maruaders ( i have a rank 8 alt) seems incredible fun on the other hand. Destro`s tanks and melee classes just seems to fit the role better -both visually and mastery wise. The scenario win/loose is something like 7-8 wins for each 10 looses. But honestly it seems like the typical reason why u loose is because the team is beeing out lvl`ed. In R vs R its another thing though. Order simply cant muster the numbers to launch a decent offense or defense. Destruction dominates.
Have been playing for 4 days or so. I must admit im still not sure what advantges the winning teams are getting. Do they open up better vendors and suchs?
Graphic and design: 5
Newthinking: 4
Fun: 9
Addictive`ness: 9.5
What are your views on PvP?