| Username | Zorgo |
| Real Name | russbake@yahoo.com Baker |
| Rank | Advanced Member |
| Joined | December 5, 2005 |
| Gender | Male |
| Age | 37 |
| Location | Grand Canyon, AZ, United States |
| Last Visit | October 11, 2008 |
| Post Count | 406 |
| Biography | |
| Quote | Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising? |
Originally posted by Meridion
You may or may not have read my topic 2 days ago where I complained about grinding necessary to advance in WAR. I play a Witchelf on a openrvr/rp realm marked as medium-population for both factions pretty much all the time. Which I rolled with thinking that medium, like in any other games, means "the golden middle between nobody there and inflated and about to burst".
So it sounds like you learned you prefer a higher population server. How is this Mythic's fault? Should they have known your personal tastes and sent you an email before you played, letting you know your preference?
So in my hour of darkness, with no scenarios popping as always, and no RvR going on as always, and nobody there to do a PQ as always, between solo killing ilirian woodrester and ellyrian grasscutter, I created a witchhunter on a high/full server yesterday, just to check population numbers and how the experience gain is on these servers.
Here's the evidence to support the realization that perhaps you'd like a full server better.
It's a joke, honestly, no, more than that. First of all, as a sidenote, I totally realized, again, why order is underpopulated. I don't know why Mythic was as stupid as this, but about any destruction class looks and feels cooler than the order guys. AND, having the direct mirror as a main, Witchelf owns Witchhunter any day by melee burst damage.
So you thought you'd prefer Order and after playing a destruction toon you realized it fit your style better. How dare Mythic not be tuned in to your personal preference again, they should have your opinion memorized by now! You should demand mandatory registered letters from Mythic prior to playing the game letting you know what your opinion is, so you don't have to waste time figuring it out on your own.
You didn't discover an 'inherent flaw' in Order design, you discovered your own preference.
But that's a sidenote, mainly I wanted to state that leveling is incredibly fast and fun when you can join these scenarios all the time. I primarly sat in the starting village with a scenario popping every 30 seconds, until I quit at 4 am in the morning. I leveled from 1 to 9 in 3 hours. So yea, no revelation there.
Evidence to support why your opinion for preferring high population and faster xp. How did Mythic not know your preference prior to your purchase? If only they could have read your mind so you didn't have to wander around and 'discover' for yourself what you liked.
But long story short. The point is, my Witchelf server was marked as MEDIUM population, on a Fridays peak hour, there were 11 destruction people above level 30, 87 people levels 20 to 30, 70 people levels 15 to 20. So I though well might scale with the low level cap.
But NO, it doesn't, I did that again on the high/full server and got intruiging results. ONLY level 40, more than one page, only level 39, more than one page, only level 38, more than one page, all the way down to level 24, where I stopped doing this.
I did that again with the pure, low population RP realm I created a character on someday and it was shocking, to say the least, all destruction characters from 10 to 40 fit on one page. Friday, 10:30 pm.
I didn't bother to find our how many people exceed the search results, but for Christs sake, it's crystal clear that they don't scale crap here. A server's like "medium" when 200 people are playing simultaneously but turns high with 1000, 1500, or more. I don't wanna rant more than necessary, but what is this **** anyways, 200 people make a medium population? On a regular server in any other game 200 people per faction are close to "empty". You can usually play full well on a "medium" server in any game of your choice with plenty of people around to play with.
So, now that you have found your server, found your side and found your class and are having fun - I recommend that you cancel due to this agregious outrage!
For chrissakes, give them time to adjust and figure it out. So their statistical models for server balance didn't work out in reality. They've started the first step, which they stated was the first step of many to address the balancing issues - the added xp. Moving herds of people around to balance server numbers is an enormous nightmare considering the number of different unique opinions and preferences among each individual player. You see, some actually DO prefer Order classes. Some actually DO prefer Med or Low Population. Some people DO like to take a long journey to the top rather than fastrack. Your opinion actually isn't a 'fact' which can be applied to all. The most you could say is that you hold the majority opinion. They have to consider everyone's opinions and preferences and find workable solutions that minimize pissing people off while maximizing balance. Do you have a graduate degree in Sociology and Statistics + intricate knowledge of mmo construction, specifically do you understand the coding of Warhammer to help them out?
No let's cross the border to conclusionland and look at the german european servers (that's what I'm looking at here). There are 3 servers marked "high" population during peak times, and about a dozen servers that are markes mid or low.
Seriously, MERGE the FU**ING SERVERS!!!
I can tell by your opinion and your attitude that you are an impulsive, give it to me, give it to me now personality. You feel your opinion is fact. You take no personal responsibility. You chose a low/med population server and its Mythics fault. You chose an Order character and now its mythics fault. Because of your impulsive nature, you don't want to re-roll your highest toon now*** that you found a server you like, you want a free transfer, and why because Mythic is responsible for YOUR choices. Go ahead, give them that power if you want, but I think you'll feel this anger for the rest of your life by giving others the power over your opinion and decisions, but to each his own.
You have been taught well by our society to believe in this selfish type of greed. You are the quintesential reason our society is now unravelling. Some Godbox somewhere convinced you that somehow a Video Game deserves this type of angst and that you are "OWED" fun on a plate. They did a good job brainwashing you to get angry about things that DON"T actually matter, like say, a video game and have successfully diverted your attention away from things that actually matter like say, a world economic collapse.
***LOL I wrote the 'you don't want to re-roll" before I actually read this statement - thanks for helping to prove my point.
EDIT: Yea and I know, nobody cares, but I think I'll quit after the free month until they solve this, I'm not rerolling, they either fix their crappy server policy or they can go to hell and take they game with them.
That'll show 'em. 749,999 accounts.
/rantmode off - ditto
M
Originally posted by slask777
Originally posted by vernd
Originally posted by slask777
Originally posted by vernd
Originally posted by ZorgoProblem is, that no where in your review did you address the central purpose of this game, the experience of RvR.
Many people are still looking for the RVR; maybe that's why it wasn't mentioned.
Then they aint looking good enough, or don't know where to look. I've been in t1 and t2 battles a few times and the experience is thrilling. Never have I seen semi-big battles like this going on, not even in WoW. I've seen zergs, but when each side is trying to zerg eachother you need some strategy, hitting key targets and using assist alot. PvP is just play fun in WAR, even the scenarios is fun, even though some of them are a knockoff from WoW(which copied EQ, which copied blablabla ad nauseum), but some are brand, spanking new, or variations of exsisting types of pvp gameplay.
The moment you stop trying to play this as WoW(solo experts) is the moment you start enjoying it. Atleast that's my experience. I too was a little frustrated at first when I though the witch elf would own as much as my rogue did in WoW, or my squig herder would solo as well as my hunter did in WoW.
Groups are the key to this game, and I still see people ingame not getting this, soloing in PQ's being one good example, another is trying to rambo it out in scenarios. Just doesn't work.
Go roll on a low pop server before you think you know what people are talking about.
Soloing isn't an option--it's often forced. ;)
And don't bother responding that people need to reroll to high pop. That much is obvious, just as obvious as how broken this game is with anything less than high pop realm.
Well, I'm not saying the game got problems, the biggest being realm balance and low pop servers. Mythic is trying to remedy it, but I dunno how successful it will be. Even though 20% more xp/reknown is a little tempting I wont be rerolling my toon on another server just cause it got low pop, and I think neither will anyone else.
All that remains now, is wait and see. I hope the game will be successful enough to keep it going. On that matter, seeing lower sales and xfire numbers don't say squat, especially xfire numbers. That program is optional and therefore not a good source for the official numbers. Another good reason is that right now there is only 257,524 out of 11,384,425 registered users online. Hardly a good cut from the gaming community, on a time that is to be considered prime time gaming hours.
The lower sales are to be expected after the first salefrenzy is over. The cancelations are from people who wont renew their account after they tried it the first free month. Bound to happen with any new game or expansionpack, yes, even WotLK will see this. Alot of people are burnt out on WoW, and will outlevel the expansionpack in less than a week, get bored and cancel again.
On how broken the game is, that is a matter of personal taste. Game got problems but come on, game hardly a month old now. Give it time. People still stick around with SWG, AoC, VG and all the other 'failures' out there. I still got an active account in Anarchy Online, one of the biggest failures when it come to launch problems ever released.
If it's so obvious why people should roll on med/high servers then why don't they? I will tell you why. They expect this game to play as WoW do and think they will be solo kings, therefore population doesn't matter to them. Then dissapointment will hit them square in the jaw and they will come over here to troll the game cause it doesn't play like WoW.
It's fairly obvious that many of you didn't read my post prior to the one this quote is taken from.
There I detail how I, with only one other person, began what turned into a warband vs. warband in Tier 1 battlefields.
If you cannot find just one person to go RvR with, that is a pretty low population server. It's apparently just you in your Tier.
Even on a low population server, if you are capturing control points left and right with a partner, pretty soon you will have at least 1 group of the opposing faction trying to stop you. As points bounce back and forth and messages are spammed throughout the land, you will develop recruits.
This has worked for me on my high pop server which resulted in Warbands fighting each other. This has happened on my low pop server which resulted in 2 opposing groups fighting each other.
In both cases, my side was not the dominant. I play Order on Destruction dominant server, I play Dest on an Order dominant server.
Because I play on a low population for one of my servers, so I do know what I'm talking about. In fact my highest char is on that low population server. I have experienced engaging RvR there, and could every time I log on if I chose. But it doesn't fall into my lap very often, I make it happen - which is half the fun.
They have made it very easy to start RvR. It takes as little as one other group member. Show initiative and you will be surprised at the results.
Originally posted by John.A.Zoid
I just didn't reply because of all the pathetic fanbois who call troll post on something that quite clearly isn't and my arguments are all true. If you don't say good things then suddenly you're a troll or if you compare it to WOW then suddenly you're a WOW fanboi. No its because the game is like WOW and in a interview I watched on Giant Bomb with that Paul bloke, he said it's 80% WOW and 20% their own. Even paul admits they copied WOW.
Read my previous post above.
All your arguments are true.
When you play WAR trying to get all of the things you got from WoW (or any other mmo) like crafting, itemization, dungeon crawling, engaging complex PvE; WAR appears to be a sub-knockoff of WoW.
Problem is, that no where in your review did you address the central purpose of this game, the experience of RvR.
Like I said, read my post above.
Last night a friend and I were doing some public quests in between scenarios. He played an archmage, and I an Ironbreaker. This is a Destruction dominant server, btw.
Although we were having fun, we decided to check out the RvR area for Tier 1. One control point was under Order control, one under Destruction, so we thought there may be some action there.
As it turns out, it was a group of 3 destruction running around Tier 1, taking all the control points for all Tier 1. So we thought, what the hell, we can get these back.
We started taking the control points and then successfully defended against a marauder, witch elf and sorceress for about an hour.
The Marauder was undaunted and kept returning, trying new strats. None worked until he began to recruit others.
All of a sudden, tables turned and we are struggling. We start picking up other members as well. With a full group, we began to dominate once more. The fights were now longer and more strategic and took us across the map.
The situation just escalated until we had 2 Tier 1 Warbands battling across all Tier 1 battlefields. And for one brief shining moment, Order had control of all Tier 1 on a Destruction dominant server.
It is one of my funnest experiences in any mmo, ever. From 1999 to 2008.
When people say, "Stop trying to play WoW while i WAR" - this is what they mean.
If you haven't had the above experience, then you haven't experienced what this game is about. They are not trying to put you down, they aren't trying to 'disregard' your feelings, or even be fanbois. It is simply very easy to recognize when people haven't had the above experience by their reviews - and thus it is obvious that you missed what the game is all about. The pve, pq's and scenarios are all supplimental. And can be fun when mixed up correctly. It is not however what defines the game.
Now the thing to remember is, that it isn't hard to get the above situation going. We were just 2 players tier 1, rank 8 and 9. (7 and 8 renown). By taking those control points, messages were spammed across the world and it hit home with just enough Destruction to make our lives more challenging. Which in turn led to Order seeing messages spammed. Within an hour, control points were bouncing back and forth and it would have been difficult for anyone to not notice something was happening in RvR.
There is simply no other game on the market that does what I've described above. Reviews haven't even touched this aspect of the game, which leads one to say,
"Stop playing WoW while in WAR".
Originally posted by Owyn
I like WAR, in general, but I'm going to agree here. I think that there could be more meat added into the world pvp, to make it more pertinent. When a keep is lost, it should NEVER be a "so what?" deal. It should sting. It should BURN. You should feel it in your gut like a punch. It should directly impact the gameplay of everyone on the side that lost, and drive them to do better next time.
That's "gameplay with a point". =) I don't mean that it needs to be on the level of say, Shadowbane - not everyone enjoys their play to be as intense and consuming as it was in that game! Loss there was EVERYTHING - game over, or darn close. But I'd still like to see some more oomph added to the world RvR end of things.
So not being able to access your renown vendors and thus upgrade your gear isn't enough?
When I went from Tier 1 to Tier 2, Order had control of all our keeps. And I was fighting scenarios and pve with Tier 1 gear for hours. I got frustrated, started a Warband and took them back over. Had more fun than any raid I've ever been in and my reward was upgrading my equipment.
It directly impacts the gameplay of everyone on the side that lost, because, no one had access to their tier2 renown vendors until Destruction organized and re-took the field. And to me, access to better equipment is a pretty big incentive.
Stop trying to play WoW while in WAR. Participate in the WAR and you will see the central objective of this game.