| Username | brenth |
| Real Name | brent hampton |
| Rank | Advanced Member |
| Joined | May 19, 2006 |
| Gender | Male |
| Age | 42 |
| Location | rock island, WA, United States |
| Last Visit | July 4, 2008 |
| Post Count | 69 |
| Biography | |
| Quote |
agreed SWG/SONY are known as the biggest piece of garbage in the universe.
this is what you get when you think you know better that the players that suscribe
the only reason SWG is still running is because sony is so big and indifferent it doesnt see SWG died a LONG GLONG TIME AGO IN A GALAXY FAR FAR AWAY
the only ones that play now are those lame PVP dorks that just use SWG as an arena and not as an mmo
graphics: I have what AOC would consider a marginal system and I have been fighting and tweeking the settings (taking away from my enjoyment of the game) one thing of note I actually got better performance starting with the HIGH setting and adjusting from there than from the low,, I ended up with a better graphic image and even a bit of improved FPS that being said I rarely break 30 fps and many times much lower to me the graqphics requirements are needlessly high and leave many people with older but still strong systems sitting outside.
friend list: this gets even worse when you join a guild as the friend list and guild list are merged!!! and there is no note section!
sorting tools: when looking at the venders and auction house it seems to have been cut and pasted in the game at the last minute the few tools there are, are quirky for instance if you sort by price the prices have been out of order 300 before 4 ect and if you go to buy something the list snaps back to its default order which switches what you had selected for purchass easily buying the new item instead of intended. and the auction house has almost no sort filters making it clumsy.
customer service: I think they have NPCs running their CS as if you get anything its robotic,, ive have a petition in since day 2 about an account issue.
quests and voiceovers I love that they have voiceovers but it seems that they shot their wad in the 1-20 which seemed that the code they used for the dialog was overly cumbersome (and i thought the talking was too long) as for the quests I was sadly dissapointed with the same old quest fare and that developers couldnt have used much better encounter tools. basicly gameplay has devolved to quest/grinding
as for the mature rating I actually think they needed to get more rough and raw,, you start as a "slave" but you have no bruses or injuries,, you actually start out life in luxury there is no struggle for instance the game could have you scavanging for food behind an inn or getting the snot kicked out of you by a guard for trying to steal fruit no bar room brawls to me game play is shallow and rigid I was expecting more from AOC.
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final observations
not all ladders are climbable
long run times to get to the higher zones from town no /follow this makes difficult grouping when you might be in another part of the world unless you prefer DEATH PORTING
the storyline is still soft and fluffy,, the quests assume your goodygoody,, quests send you to retrieve items from a house vault or shop but you cant steal anything else but the quest item??? they should factor in a few "optional" theft items.
clothing is un inspired and stat dependant occasionaly see clones,, no secondary costume clothing
crafting is all but broken I spent a full day trying to get "rares" so I can level my resource gathering and didnt aquire one of the several I need.
inventory is a bit clumsy with pages and too few of them given what players are required to carry they need a private bag as well as a loot bag so that you dont allways have to sort through your stuff everythime you sell or at least a "hide" option
UI the ui is fairly crude like it was built with a crayon not a pen UI could use an overhaul
the AI the NPC brain is the same brain developers have been using since EQ1 PLEASE make some more smarter NPCs than perceive,,advance,,attack and your dungeons arnt better just because you pack in more monsters or add more hitpoints to them game locations need to be far more diverse and dynamic with complex climbable terrain and climb points I have actually fallen asleep in the catacombs during yet another swarm of NPCs I think it was spiders (its amazing how oblivious NPCs can be when I chop off their buddies head!) try some trilpwire encounters or hotplate encounters.
I sugested that in the resource areas that they have NPC forts of differing level that players can raid for resources, lets say you want level 40 resources you get a group together and enter the "playground that restricts the level you go attack the outpost and if your sucessfull you can raid their cotton field or ash trees or their copper mine,, their might be an option for a rogue to sneek in and pilfer some resources maby from a warehouse, I wouldnt have full nodes but a crop of 20 cotton plants with 1-3 per plant would be cool and alot of fun.
yes but is there any slippery ice and blustery winds?
this sounds quite exciting!
I love the idea of environment and weather having an effect on charactors hope some day they get the opertunity to do a desert region maby south of rohan or mordor.
I HOPE THEY HAVE SLIPPERY ICE!!!!! nothing has been more fun than being able to slide accross ice or slide down an icy hillside! this is almost a minigame itself! city of heroes had some slippery ice, very popular
I hope they do more than just more snow covered terrain like misty mountains,, it should be much colder and glacial glaciers calving icebergs into turquoise blue pools Ice so thick it turns dark blue
not to mention cravases and ice tunnels!
I hope fire and flame weapons can do more damage.
Turbine is definatly going in the right direction.
while there might be little dissagreements with certain things Turbine does it is undenyable that they are a refreshing new breed of game developers.
when Lord of the rings online was released it was effectivly 100% complete and effectivly stable (they could have went on vacation for 6 months and the game would have been ok) when most other games hit the market only 60-80% complete full of bugs and very unstable.
also turbine is getting a more loyal player base because turbine is doing a much better job of making tangable improvements to the game with prety reliable updates and now a new expainsion MINES OF MORIA due out this fall. this month is yet another exciting update to include the 2nd new zone called forochel? I call it ICY BAY a northern tundra and snow area on the edge of a northern bay.
they still dont have resizeable windows and they patheticly still dont have boats even after the release of evendim an zone with a huge lake in the middle of it!
oh well nobodys perfect.
Do you currently play any NCsoft published games?