| Username | chafin |
| Real Name | andrew chafin |
| Rank | Novice Member |
| Joined | December 12, 2007 |
| Gender | Male |
| Age | 22 |
| Location | overland park, KS, United States |
| Last Visit | October 22, 2008 |
| Post Count | 7 |
| Biography | |
| Quote |
Maybe you guys should find a better way of making money in game.
That solves everything, I promise.
Heavily group based, if you try to play EVE all on your own, I'm pretty sure you'd commit suicide. lol
There are templates way beyond cookie cutter ship layouts, stat numbers like dps in programs like Eve Fit don't mean jack in regards to being useable as a general guide to combat efficiency in all battle situations.
When you bring an abaddon to a field and lose it to a gank-fit typhoon (eve jargon ahead) that lands on top of you, fit with 4 torp's and 4 large autocannons, tracking disruptors in mid slot or two, using 5 large ECM drones to constantly jam you to act as a form of indirect-tank on top of him killing your ability to hit him with your turrets, when you run around complaining "I CAN'T DO ENOUGH DAMAGE" then maybe you should sit back and realize that a fundamental difference between EVE and other mmo's is that EVE players are not limited to a specific character like other mmo's...
In another game, you might have a healer, and thats your job, you heal people, you have a set amount of skills that you aim torwards and you specify your character in that one way... and then your done. Even if the game does allow a bit of variation in what skills and such you can use, your normally screwed torwards a general direction due to class creation and stat restrictions.
In EVE, I can be a remote repairing carrier one day, frigate tackler another, sensor dampening boat the day after (kill the enemy's locking range), to an Iteron trader or Neut-domi drone boat the next day after, all without straying much from a line of skills, the kicker is that the ship I am in at one any time is most likely, damn near 99% of the time, vulnerable to something.
You guys keep thinking of EVE characters by their skills instead of their ships, you don't attack and kill a players skills, you attack and kill a players ship.
If you honestly think that your going to duke it out willingly with a 2004 character as a couple month old 1 on 1, your insane. Theres a reason why fights like that don't happen that often, anyone with half a mind knows not to fight a losing battle if they don't need too. Anyone who understands the lowsec system knows the dangers of lowsec space. A real situation is that your going to be with someone, the enemy is going to be with someone, the battlefield will be complicated, and whoever pulls off the correct fittings and tactics wins.
I remember killing two 2005 players that were in a drake and myrm, right when the ships were released, me and 3 other 3 month old players took them both down because we tricked the drake into warping after we popped the myrm's drones (they got cocky and 'let the drones play with us' for awhile), the myrm couldn't scratch the single warp scrambler frig we left on him because his tracking wasn't good enough and he didn't have a webber, we instead ganged up on the drake because he took the bait, then took out the myrm when we were done with him.
It's possible or no one would play the game anymore, the game has come out of the basement of the MMO genre to be on the level with the top dogs for a reason. Not many games out there can put "constant subscription increase since release" on their resume.
Probably because I'm out of the country and this computer can't handle the game.
Your a pro-wow person, why are you on here with us?
It's actually kind of funny, theres threads on the same page this one is on talking about how the majority of mmo games today focus too much on end game, at how there isn't any depth anymore, at the huge number of WOW clones, the complete lack of deeper social aspect... when were trying to yell it damn near at the top of our lungs at how sandbox games can provide that concept.
It's like the sandbox aspect is the haunting ghost of the MMO community.
What is your favorite of EVE's four major factions?