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Profile: grimboj
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Usernamegrimboj
Rank: 51/100Rank: 51/100Rank: 51/100Rank: 51/100Rank: 51/100
Real Name 
RankAdvanced Member
JoinedJuly 19, 2004
GenderMale
Age(hidden)
LocationManchester, United Kingdom
Last VisitSeptember 7, 2008
Post Count1659
Biography 
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Game hopping since 2003.

 

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Latest Blog Entry - May 2008 EVE attempt #2
From my blog Memoires of a game-hopper [grimboj]

Disclaimer: This is the experience of someone with 1 EVE character that has 13M SP (about 6 months /played I think)

Pros:

  • I always attempt to decompose EVE to professions. EVE is the only game where Trader really is a profitable profession. Simply by taking 30 minute trips across the game world you can reap enormous profits to ease the ISK grind.
  • GTC trading: Eves biggest obstacle is the ISK Grind. Although in the longterm its best to sort out an isk grind ingame - the introduction of GTC trading allows people to legitimately buy ISK.
  • End-game market continues to deflate reducing the reliance on an enormous corp to obtain good ships.
  • Constantly adding end-game ships & mid-game ships. People willing to specialise early will find themselves in something very useful within 3 months.
  • Hi-Sec mining prices have gone through the roof. Even a slightly industrial character can make money quickly.
  • Extremely structured PvP. In-game voice and constant improvements to the party interface.
  • People are returning to hi-sec. Example: Red vs. Blue corp - a constant empire war that you can leave at any point.

 

Cons:

  • No attempt made to combat lag in populated areas.
  • People expecting structured content will still find themselves dissappointed. Even between level 1 and level 2 missions you will find enough repeats to get fed up.
  • Bob pwn.
  • Still just feels like 10 different grinds to choose from or PvP RP.

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