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Profile: jeddak
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Usernamejeddak
Rank: 34/100Rank: 34/100Rank: 34/100Rank: 34/100Rank: 34/100
Real NameMike Young
RankApprentice Member
JoinedMarch 14, 2005
GenderMale
Age(hidden)
LocationOsawatomie, KS, United States
Last VisitOctober 10, 2008
Post Count88
Biography 
Quote

Mummy rank 7 weaver on BW in Lotr

 

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Recent Forum Posts [more...]

    • LOTRO seriously needs to do something about the horrible character models.
    • Game play is the main thing. All the looks in the world won't make a fun game. Sure the character models could be better and no matter the mmo there will always be those that have something against them. For me though anything they can do to reduce the the load on my system so I can have decent gameplay is worth it. After a few minutes of pvp I can't even remember what the graphics looked like.

    • Posted: 10/10/08 9:01 AM
      Lord of the Rings Online
    • What MMORPG are you currently playing?
    • Lord of the Rings (for the last 14 months) but mostly pvp only. The pve side of the game is well done but I'm just burned out on leveling. Monster play only requires a level 10 on the pve side and after that you jump in as a level 50 (soon to be 60) monster on the side of evil. Most pvp fanatics don't consider it to be true pvp so that may be why I like it so much.

       

      Before that is was Dungeons and Dragons but the high end raid game is just not my cup of tea (in any mmo).

    • Posted: 10/10/08 8:37 AM
      General Discussion
    • Reeling in the years: An unbiased look at the MMO
    • I agree. Been mmoing since UO and EQ. Those two really got mmo's moving and the early days of both games were memorable. Sadly, since then things really haven't changed much and both of those mmo's changed for the worse. UO is still unique enough to spend some time in but it's a shadow of it's former self and a monument to what could of been.

      Origin's failure though with it led to EQ taking a different path and succeeding  quite well and setting the standard for most mmo's to clone ever since. Players are so used to the eq method they can't really function without it. And while the early days were great fun they led to the eventual end game scenarios many of us now dislike.

      Level-based games seem to need and end game and players expect it. It seems to satisfy the average players need for status amongst peers in their game in the endless accumulation of rare items which tend to make them better than everyone else. In essence, we have a skill-less existance replaced with an item based one. Anyone can be a legend by just investing time.

      To me, that's where we are now. Game companies are making money and people are happily (and mindlessly) chasing the carrot.

    • Posted: 10/04/08 4:07 PM
      General Discussion
    • istaria
    • I miss my dragon still to this day (loved soaring through the world) but once I reached adulthood and lairs were a long way off I lost all interest in the game. Tthe community projects were fun and involved but as always the grinding was a pain. I don't miss the massive lag of 'events' either. If I wasn't always busy in other mmo's I might of come back at some point just to experience it once again. It could of been great instead of just a footnote.

    • Posted: 9/12/08 7:56 AM
      Istaria: Chronicles of the Gifted

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