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Profile: jimmyman99
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Usernamejimmyman99
Rank: 40/100Rank: 40/100Rank: 40/100Rank: 40/100Rank: 40/100
Real NameYuriy One
RankApprentice Member
JoinedJune 7, 2004
GenderMale
Age29
LocationToronto, ON, Canada
Last VisitOctober 3, 2008
Post Count2067
Biography

I was born. I live. I will die.

 
Quote

"Damn you, poetical justice" - Homer Simpson

 

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    • Blizzard copying WAR?
    • I didn't even bother following the link becuase the whole idea of this thread is kinda silly. Who cares if someone copies someone? thats not evil, disrespectfull, dishonorable or bad. If some game copies something off another game, it is only good, because (usualy) it means that something was proven to be good by one game will be implemented into another game. If that other game copies it intelligently and implements it in a way that works well with the rest of the content, then we just might have another great game.

      If some game copies WoW and adds something new and makes this all better then WoW, then that is just awesome! We will have another game that is even better then WoW. That is called progress! And that is good.

    • Posted: 10/03/08 6:23 AM
      WAR (Warhammer Online)
    • WAR is fun, WoW is not, and why did Vanguard suck?
    • Originally posted by Overpower
      Originally posted by altairzq

      It's strange... I never could solo a dungeon worth doing it at my level in WOW. You must be very good playing WOW, but usually people need to group to do a dungeon. Also for the grup quests.


       

      OMGBBQ-DairyQUEEN!!!

      You've never solo'd a dungeon in WoW?! I was able to solo the whole SM at level 60 as a Warrior. Ah...the good'o'days of WoW.

      U fail on so many levels. If you are 40 years old and you just beat up a 10 year old kid, does that mean u r strong and powerful? Or just dumb and mean? Soloing SM as a level 60 is no accomplishment. Try soloing at level 30-40. That is the level range it was designed for.

    • Posted: 9/19/08 10:39 PM
      General Discussion
    • Mark Jacobs comments on AoC
    • Originally posted by kaishi00
      Originally posted by Neanderthal
      Originally posted by //\\//\\oo

      He added, “If we don’t succeed with EA behind us, the ‘Warhammer’ IP behind us, with one of the most experienced teams in the industry, that’s not going to be good for the industry. We need to show the world that it’s not just Blizzard who can make a great game, and that the audience is absolutely willing to try new things and to play a game other than ‘WoW.’” 


       

      See, I don't really like what he's implying with this statement.  It seems to me that he is trying to subtly shift the blame for failed mmorpgs to the players. 

      Let me paraphrase the part that gets to me:

      "show the world that the audience is willing to try new things and to play a game other than "Wow'".

      I think it goes without saying that the audience, mmoprg gamers, are willing to try new things.  In fact, I'd say that quite a lot of us are verging on desperation for something new.

      How many people tried AoC?  Close to a million?  People were certainly willing to give it a chance.  If the game didn't hold them, and it appears that it did not hold a very large percent of them, who's fault is it?  They gave it a chance so is it the fault of the players that the game didn't live up to it's promise or is it the fault of the devs?

      The same thing happened with Vanguard.  A lot of people gave it a try.  What more can be expected of gamers?  Developers can't expect people to continue paying for an unfinished or simply un-fun game.

      Warhammer will have the same chance.  A huge number of people will jump in to give it a try.  But at that point the game will sink or swim on it's own merits.

      He also said, "If we don’t succeed with EA behind us, the ‘Warhammer’ IP behind us, with one of the most experienced teams in the industry, that’s not going to be good for the industry."

      Uh..no.  Like I said, a game has to sink or swim on it's own merits.  I haven't tested or tried Warhammer and I know very little about it.  But if Warhammer fails it will be because it's either unfinished or just a crappy game in general.  That doesn't hurt the industry one bit.  It only hurts Warhammer and the people financially invested in it.

      The thing that would hurt the industry even more than failed games is if unfinished and/or crappy games started becoming successfull.  Then nobody would even try to make quality games because they wouldn't need to to be successfull.

      Sink or swim on your own merits.  But if your game is full of holes you can't expect thousands or millions of players to hold their breath and let you stand on their shoulders so you can keep your head above water.

       

      The way I interpret it was basically, people have their heads so far up blizzard's ass, that everything is held in comparison to wow, and how wow already has everything perfect. Just because peoeple did things different than wow, it was automatically bad.

       

      The way I interpret it is people are sick of paying for fail-games, unfinished games, games missing promised content. In this retrospect, when a new game like Warhammer comes up, people will naturaly assume it is just another fail-game. This is why he notes the "trying a new thing" and why "Warhammer failure will "not going to be good for the industry" - if Warhammer fails, it will just add to the general disappointment of the playerbase. MMORPG market is not doing that great already (due to so many failures and disapoointments), any additional failure will only make people more cautious (they wont try anything new, they will just stick to the good-old-warcraft) or even push them away from MMO genre completely.

    • Posted: 9/03/08 11:45 AM
      Age of Conan
    • What is this nonsense
    • Originally posted by Kurush

      I liked reading this thread.  If you've ever tripped out on bad acid or had a psychotic episode, this seems really familiar.  Especially the part about Squirrel-Demon-Ants.  So delicious.  Now all we need is some asshole from the WoW forums to throw up a text art of Ollie, and this thread will be complete.

      I think 12345 12345 12345 would be an upgrade.  Most DPS classes in WoW just press 1 and sometimes 2.  At present, here is the attack chain for the highest personal DPS build in WoW: push button to sacrifice pet, spam shadowbolts until boss is dead.  This is the part where we need a text art of Spock saying, "Fascinating, captain."

      I kinda agee with the solution in the last paragraph.  We should rename Rising Force Online to Rising Chart Online.  We could then replace chipwars with a massive PvP battle which eventually ends in all players joining forces to fight a giant Steve Jobs.  He'd have many attacks.  I can just think of a few examples off the top of my head.  Corporate Comeback, an instant heal of 25% every time 30 players die to him.  iPod, where he targets a random EvE online pilot and pods them (might be hard because this is a dif game).  iPhone could be an attack where he simply charges several hundred dollars to the player's credit card, giving them a nice status symbol in exchange.

      I'm just brainstorming here.  Please feel free to jump in.  Juggling is great, and I like Milano cookies, at least the mint kind.  At least I think I do.  I rarely eat them, and when I do get them, I'm usually kinda disappointed.  You know what I'm saying?

       

      LOL you crack me up, bro! Nice one!

       

      @OP: It simply takes too much resources to design, create, test and balance content. Its like a car, its much more easier to create a simple car then have this fancy vehicle that can drive itself. And it is even harder to do that for a multiplayer universe. Since you cannot predict how people will interact with your content, it  gets exponentially harder to balance content in a multiplayer environment.

    • Posted: 8/15/08 5:02 PM
      General Discussion
    • Who is Lufkin
    • Wow, CSR at its worse. The first reply to the OP and its... "Stay on topic?" LOL, the original message IS the topic. One of the dumbest CSRs ive ever seen.

    • Posted: 8/05/08 10:01 AM
      Age of Conan

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