| Username | kraiden |
| Real Name | Hasani Davis |
| Rank | Staff Writer |
| Joined | October 16, 2005 |
| Gender | Male |
| Age | 30 |
| Location | Bridgewater, NJ, United States |
| Last Visit | September 8, 2008 |
| Post Count | 619 |
| Biography | Gaming online since 1993! |
| Quote | The Original Hater |
THe damage you can dish out with a sorc or brite wizzy if you have someone healing you is a bit crazy at times. but with nobody healing you..... you will kill YOURSELF faster than you will kill an opponent. i can vouch to that one.
"ZOMG I SAw A RUNEPRIZT TANK 532059430 people.. NURF DEM NOW!!!1one1"
one of the largest misconceptions of this game is appearance vs actual game mechanics. you can give your chosen black hair or uber tattoos all you want. dispite it looking like an uber offensive tank it is still a hybrid.
I have done my share of "heal tanking" and most of the time I am warding off chosen.
with an insta HoT, Shield and the heal+hot spell all I have to do is detaunt the person dealing the most damage (usually that would be a REAL tank which would be the blackorc) and I only stop moving to recast my heal+hot.
see now the reason you never see zealots doing the exact same tanking... is because when you see two tanks on a zealot... those are actual real tanks and not hybrids. swordmasters hit very hard.
ill put it in wow terms. your chaos chosen is like a wrath paladin complaining he cant kill a disc?holy priest. while the swordmaster is like an arms warrior chopping up a holy priest.
my priest in wow has survived many as 5 paladins pounding on me trying to get the flag... hybrids arent supposed to be damage dealing machines and sure enough are not supposed to outdamage a target being healed.
i fought a chaos as my runepriest who was 4 levels above me and beat him.... i wonder what are the odds that you were fighting me?
you get beat by a healer that is lower than you, its skill not "uber overpoweredness" the fight i was in took me almost 5 minutes to win.
I played for a long fight, he played for a quick kill... defense won out over offense. If i had gone in trying to nuke him into the ground i woulda lost in 30 sec, if he would have played to disrupt spells.... you know.. which is the seccondary role of the class you rolled by the way but i am going to guess you did not spec that way... any spell disrupt while i was at 50% life followed by a stun or knockdown or a morale ability would have finished me.
its a tactical mmorpg gentlemen. you need to play smart and think ahead. its like playing chess not checkers.
Read the patch notes.
they lowered EVERYONES damage and made all skills cost less AP.
they turned it from a first person shooter back into the tactical mmorpg it was lastyear in alpha.
now you can have a long drawnout battle and use AP abilities. if i wanted 20 sec fights i woulda stayed with wow.
Ummm fellas in a game like this a healer SHOULD keep you alive and an entire party alive against opposing damage.
this is not wow or fury,,,, which are mmo first person shooters. this is a TACTICAL mmorpg.
if you are endlessly pounding on an ironbreaker and want to cry nerf.... why dont you ignore the ironbreaker and kill the healer?
in every rpg ever created since the dawn of time the oldest line is "rush the mage"and in every pvp game i have ever played the healer class has been like the most pivotal to any battle. why would this game be any different?
yes I noticed a healing nerf. sorta. they made the smallest heal insta cast... but making the spell instant cast you have to greatly lower its effectiveness. they also lowered the effectiveness of the big long slow heal but in my opinion lowered it a bit too much.
now the 3 sec long heal restores as much hp as the britewizards 3 sec long fireball deals...... thats a huge problem. healing cant crit for 100% damage and heal you OVER your hp total... like the bw damage can.
to me healing should always have longer range, 50% more points per damage spell 50% more efficent than damage mana wise to make any game balanced.
Retail box or Download?