| Username | lindhsky |
| Real Name | Thomas Lindh |
| Rank | Novice Member |
| Joined | July 13, 2007 |
| Gender | Male |
| Age | 36 |
| Location | Helsingborg, Sweden |
| Last Visit | August 16, 2008 |
| Post Count | 5 |
| Biography | |
| Quote |
I agree with most of what you write and I think that the list you wrote down is keys to make it a successful game.
12) Best items and components needed by crafters come from PVE and RAIDING.
I don't want components needed by crafters to come from raiding. Raiding is fun but when it is a must and you need to do it a bunch of times every week to stay in a guild, then suddenly it is not fun anymore and this is one of the reasons I quit WOW and most of my friends with me. I loved it the first 100 times, after that it grew old.
My dream is to have a huge planet system and that you could get some of the components just by exploring. Maybe you and a friend decide to explore a planet and with a little luck you will find a place where you find resources. Next week, perhaps it is somewhere else. Random spawning points in a huge world, but still within some limitations of course. You wont find polarbear poo in a djungle for an example. Spawning points sometimes guarded by NPCs and sometimes not. To me this would be a great thing because that way we won't get 1 billion sites on internet telling us exactly where to go to get that and that component.
And those places could be a reason for guilds to fight eachother if two have found them at the same time. I want a game where you could travel around alone exploring and have some success in crafting instead of having to join a huge guild and raid three times a week or buy components from those guild for ridicolous prices.
It opens up so many opportunities. Let say you're a crafter and have found one of those places. In a huge world not many will find the same place perhaps in a week. He knows this place is guarded by something that he can't beat by himself, so he has to buy help. I would love a system like this. A system where you can get money for helping out a stranger to get his components. A system where you can get help if you are in a guild without having to pay or pay for some help if you like to play alone most of the time.
Well lot of thoughs and in bad english I know. :)
How did you discover MMORPG.COM?