| Username | n7zzt |
| Real Name | Eric Oyen |
| Rank | Apprentice Member |
| Joined | May 14, 2008 |
| Gender | Male |
| Age | 43 |
| Location | Phoenix, AZ, United States |
| Last Visit | May 15, 2008 |
| Post Count | 6 |
| Biography | |
| Quote |
The game itself gives 8 hours of free trial time (yes, it is subscriptioned based). the nice aspect of this game is its focus on MMO and space as a playing ground. You can do just about anything from trading and mining to hanging out in a bar or going to war in a guild. PvP is definitely doable here!
This game rates above some of the other MMO's for linux that I've seen. BO definitely seems to have far less of the problems I have seen elsewhere of late (hello! regnum!!!!).
Anyway, enjoy the game folks and don't let it die.
Originally posted by jaeger1Everyone reacted bad to this change, and of course because it was a repent and strong change.
NGD claimed that reaching the top level was easy to do, and they are right... if you (before the update) grinded a lot of hours per day, you'll reach max level in just one or two months. This system changes this problem into another, but be careful, it's being improved. Today a new update was made and new values are:
First 4 hours 100% exp
Second 2 hours 60% exp
From hour 6 and on 20% exp
The counter starts when you kill 5 mobs, so if you want to go to war first and then leveling, you are allowed to choose.
If you use experience boosters you will not have this restrictions.
It seems to be more fair, but time will only tell us what will happen. I think is a right move to make, as they seem to have problems to mantain the game, and a lot of people play and have fun but don't contribute. As an admin told, only 4% of the players contribute and not that much.
Regnum Online is a great game and I wish they can make users think about this and get some more revenue. They deserve it!
ok, granted they needed to make some changes. However, they kept us, their community, out of the loop, period. no updates, no errata, nothing. then they spring it on us all at once. Then, to top it off, they refuse to fix the known bugs they already have.
that last is *the* primary reason why people ceased contributing. the bugs were not getting fixed. hell, its like polishing all the chrome on your newly built car before you've even test driven it!
Now, as to whether they deserve it or not, that remains to be seen. the fact is, the users cannot trust the company anymore BECAUSE they abused us this way.
<blockquote><i>Originally posted by Fennris</i>
<br><b><p><font style="background-color: #000000">Hopefully as more games are written to support Macs they will be easier to port over to Linux (since they are both Unix flavors). However, I doubt that anyone will want to officially produce a Linux version of anything major just because it would be a pain in the neck to support all of the different Linuxes out there and there is very little commercial demand at the moment.</font></p>
<p><font style="background-color: #000000">When I was considering switching operating systems fulltime a few years ago, my biggest problem with Linux was weak driver support for the latest/greatest devices (there wasn't a free driver for any Audigy sound card for a long time, for example). </font></p>
<p><font style="background-color: #000000">But I use Linux to get work done as a coder all of the time. And, as it turns out, it's the only way I can VPN into my job because Cisco still hadn't written something that works with Vista-64 the last time I checked... </font></p>
<p> </p></b></blockquote>
<br>
Actually,
I can be made easier. some game companies actually code their own included libraries, or statically compile them in. this way, you are not dependant upon the libs in a particular distro of linux. I know that PS (Planeshift) and Regnum online (the king is dead! long live the king!) do this and it seems to work fairly well. Vendetta Online is another game that works using this method.
here are some good points regarding NGD's current problems:
http://www.regnumonline.com.ar/forum/showpost.php?p=388040&postcount=42
well,
It has been confirmed. It seems that all the problems of late over at Regnum are the result of a few things going wrong.
One of these things is the Lack of revenue the company (NGD Studios) has been seeing for sales of their premium content.
Another is that the developers have failed to heed the advice and suggestions of the community at large.
It seems that in the final analysis, all they were interested in was the money.
so much for a "free MMORPG"
What is your favourite Priest archetype class in Age of Conan?