| Username | remusus03 |
| Real Name | Remus Costa |
| Rank | Novice Member |
| Joined | October 31, 2006 |
| Gender | Male |
| Age | 22 |
| Location | Mangalore, India |
| Last Visit | September 2, 2008 |
| Post Count | 56 |
| Biography | nothin to say atm |
| Quote |
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u might want to take te test again then...prolly a change the age to ur actual age it might work
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Originally posted by SgtFrog
Originally posted by ReggieREAL
The challenge is to get more people to do more pvp and focus on fighting other players without HIGH risk of losing your ship.
If you lose your ship it will make it easy to build another one fast and get back into the fight again.
emm....ok...how about insuring your ship....sounds like a good idea to me...
ships can be insured but t-2 ships dont have much insurance and t-2 modules costing more worth than the ship itself
Originally posted by apertotes
Originally posted by Aguitha
Totally agree with the OP. I tried the game, loved it, but stop playing cause there is no point. You'll never be able to compete against peoples who've been playing for 3 years. I'm sure CCP could get at least as much of peoples playing the game if they could open up a new servers and gives new players a competive chance, i know i'll jump in right away, but they wont.
i have 2 characters, one has 55 million sp, the other has 28 million. if they were to fight, the 28 million would win almost every time. the younger char has specialized strictly on T2 cruisers and battlecruisers, and is a fearsome sleipnir/vagabond fighter.
the older char is a great miner, industrialist, inventor, trader and corp manager, but cant fly any combat ship bigger than a destroyer.
who would you bet your money for on a 1vs1 fight?
ur forgetting something the point was about PVP char going up against another PVP char mate ....not a carebear char against a pvp char.
last i saw of a carrier kill it took like wat? 150 newbies was it that got posted on the eve-o forum? are u getting a headache now reading 2 lines as well or do u need glasses
great u failed to figure out too , eve is teambased ofcourse but how often do u get to hook up with gangmates to kill a carrier or have jsut enough teammates with sufficienct SP's to fly the ships required to get enough DPS + NEuts + NOS + ECM gang mates so until u get the gang mates u require to kill the carrier effectively using LOW SP characters say around with 6-8 months atleast ..and for the case how come i c solo carirer(longer time player) killing carrier(shorter time player) ..BS's? camping low sec gates? Choke points as such .. ofcourse u wud say wait until u max ur skill for that...oh yea wait for like 1.5 years even to get a good fighting chance even with the best setups when the 5 year guy no doubt fitted with (faction + Officer Mods + t-2 no doubt).
So far 95% of the kills i got is becoz of players who played lesser time than me and the rest of the 5% coz i had mates to backup to kil the longer time based player anways ur point of not seeing a Solo carrier then i guess ur just stuck in 0.0 space with a massively huge allaince ..the only way i c the game can be balanced fir the new players is to Speedup the skill training or jsut lessen the time to train so the catch up can be made ofcourse they have done the one part for imrpioving for the new playees By starting SP's at 800k-900k rather than before which was at 200k i belive so and if skills level dint matter much why would they increase the starting SP?
In your opinion, what kind of gamer are you?