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Profile: retrophic
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Usernameretrophic
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RankNovice Member
JoinedJanuary 13, 2007
GenderMale
Age23
Locationnorlina, NC, United States
Last VisitAugust 17, 2008
Post Count16
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  • Retail mmorpg on 5/15/08 @ 9:38PM
    Viewed 104 times, replied 1 times, last post was 5/16/08

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    • Retail mmorpg
    • Team name:
      Evil Genius studios (will register once game is in development stage)

      Project name:
      I have several names for this project but it will be decided among staff

      Brief description:

      You are born into a world ripped a part by kings and warlords, accompanied by beasts of sorts you
      have never seen before, tearing about of the world you know and the people you know. You discover
      many types of human beings and creatures that will help you embark on your new journey to rid
      the world of its tyranny. Evil is everywhere from the taverns to monsters from what you thought
      were folk tales. Vast seas and lands are upon you, on this long journey travel the oceans to uncharted
      land to claim your mark in this world.

      World Details -

      The world will be vast upon epic proportions entering a new type of exploring. We will have large
      Island rather than one big world. A good reference is like Russia/china and Europe, Depending on
      Where you travel the climate will change.

      Detail time period -
      It will be a mixture of 8th-11th century and fantasy.

      - Player Based Economy
      Players will be able to open shops (structures) and select a shop type from many categories.
      Players can also hire other players for help around there jobs, example: I own a meat shop,
      I will hire a player to go hunt and I will pay them per job.

      - Player Based Government
      Certain Level players will be able to compete to be a chance to be king, Kings will be able to
      Select the amount of taxes to enforce on there land. About land once your king you will be able
      To buy an amount of land (must need a guild) you will have different options of architecture of
      The structure and the type of structure it is.

      - Weapons
      Swords,knives,Bows,Staves,Axe/mace,Staffs,Custom weapons.
      We might also include item forging/creation but for right now its a maybe.


      Target aim:
      Retail/Commercial

      Compensation:
      No pay is guaranteed but if game is successful and generates revenue, we should be able to discuss compensation.

      I am working on a business plan and marketing plan to present to investors, to invest into paying for salary and or technology.

      Technology:
      Directx 10
      Directx 9
      Vicious Engine (depending)

      Talent needed:

      Research Analyst - Position Open
      In this position, the person will be responsible of finding out new information to market the game/product.


      Technical visionary officer - Position Open
      Helps on the IT side of the project with networking, support, and server administration.


      Software architect / Lead Programmer - Position Open
      Handles the technical aspects of the game handling new ideas and development for the game.


      Creative development officers (2D and 3D) - Positions Open
      This job will require you to make decisions on artwork before the pieces enter the game.


      3D Modelers - Positions Open
      This job requires you to make 3D artworks for the game.


      2D Modelers - Positions Open
      This job requires you to make 2D artworks for the game.

      Team structure:

      Myself - Web developer / Creative Director / CFO
      My Brother (depending) - Artist (Anatomy of life and human drawings)
      Sean Gilleece - Sound Producer / Composer

      Website:
      temporary till this weekend when I buy domain.
      http://endeaverhost.com/forum/index.php

      Contacts:
      Email:zombiesatemydad@hotmail.com
      Msn:zombiesatemydad@hotmail.com ( Preferred )

      Previous Work by Team:
      Remake of Mario 2D ( school project ) Done in VB.net
      The Last Army Man 2D ( School Project ) Done in VB.net
      I have worked on many projects before and decided to start my own.

    • Posted: 5/15/08 9:38 PM
      Developers Corner
    • -
    • I have some idea's I can throw in if you want send me a pm.

    • Posted: 5/13/08 11:36 AM
      Developers Corner

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