| Username | retrophic |
| Real Name | |
| Rank | Novice Member |
| Joined | January 13, 2007 |
| Gender | Male |
| Age | 23 |
| Location | norlina, NC, United States |
| Last Visit | August 17, 2008 |
| Post Count | 16 |
| Biography | |
| Quote |
updated
Team name:
Evil Genius studios (will register once game is in development stage)
Project name:
I have several names for this project but it will be decided among staff
Brief description:
You are born into a world ripped a part by kings and warlords, accompanied by beasts of sorts you
have never seen before, tearing about of the world you know and the people you know. You discover
many types of human beings and creatures that will help you embark on your new journey to rid
the world of its tyranny. Evil is everywhere from the taverns to monsters from what you thought
were folk tales. Vast seas and lands are upon you, on this long journey travel the oceans to uncharted
land to claim your mark in this world.
World Details -
The world will be vast upon epic proportions entering a new type of exploring. We will have large
Island rather than one big world. A good reference is like Russia/china and Europe, Depending on
Where you travel the climate will change.
Detail time period -
It will be a mixture of 8th-11th century and fantasy.
- Player Based Economy
Players will be able to open shops (structures) and select a shop type from many categories.
Players can also hire other players for help around there jobs, example: I own a meat shop,
I will hire a player to go hunt and I will pay them per job.
- Player Based Government
Certain Level players will be able to compete to be a chance to be king, Kings will be able to
Select the amount of taxes to enforce on there land. About land once your king you will be able
To buy an amount of land (must need a guild) you will have different options of architecture of
The structure and the type of structure it is.
- Weapons
Swords,knives,Bows,Staves,Axe/mace,Staffs,Custom weapons.
We might also include item forging/creation but for right now its a maybe.
Target aim:
Retail/Commercial
Compensation:
No pay is guaranteed but if game is successful and generates revenue, we should be able to discuss compensation.
I am working on a business plan and marketing plan to present to investors, to invest into paying for salary and or technology.
Technology:
Directx 10
Directx 9
Vicious Engine (depending)
Talent needed:
Research Analyst - Position Open
In this position, the person will be responsible of finding out new information to market the game/product.
Technical visionary officer - Position Open
Helps on the IT side of the project with networking, support, and server administration.
Software architect / Lead Programmer - Position Open
Handles the technical aspects of the game handling new ideas and development for the game.
Creative development officers (2D and 3D) - Positions Open
This job will require you to make decisions on artwork before the pieces enter the game.
3D Modelers - Positions Open
This job requires you to make 3D artworks for the game.
2D Modelers - Positions Open
This job requires you to make 2D artworks for the game.
Team structure:
Myself - Web developer / Creative Director / CFO
My Brother (depending) - Artist (Anatomy of life and human drawings)
Sean Gilleece - Sound Producer / Composer
Website:
temporary till this weekend when I buy domain.
http://endeaverhost.com/forum/index.php
Contacts:
Email:zombiesatemydad@hotmail.com
Msn:zombiesatemydad@hotmail.com ( Preferred )
Previous Work by Team:
Remake of Mario 2D ( school project ) Done in VB.net
The Last Army Man 2D ( School Project ) Done in VB.net
I have worked on many projects before and decided to start my own.
I have some idea's I can throw in if you want send me a pm.
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