| Username | starbead |
| Real Name | |
| Rank | Advanced Member |
| Joined | September 26, 2007 |
| Gender | Male |
| Age | 38 |
| Location | Wartburg, TN, United States |
| Last Visit | September 25, 2008 |
| Post Count | 43 |
| Biography | |
| Quote |
He may hate them, but they are already annoying. In an hour and a half span this afternoon, I received around 15 whispers from the same company (3 different characters).
My favorite moment from the WoW launch month was when I was playing a warrior in Westfall. I targetted a mob and hit my Charge hotkey. Nothing happened. I stood there for a few minutes, then walked all the way across the zone in frustration. The lag spike broke and the character charged full-speed all the way accross the zone to hit the mob.
THERE IS NO WOW KILLER.
WoW will die out when it has run its course and enough decent competion arrives. No one game will kill WoW.
WAR does what it does exceedingly well. It is fun. It has a great deal of depth, but can be played in small bursts with a greater sense of accomplishment than in WoW.
AoC took a small chunk out of WoW. Warhammer will take a bigger one. WoW will continue to grow as it expands into new territories, but its base will slowly erode as people switch to the new MMOs that cater to their interests. It will die one day, but not because something bigger came along.
Warhammer should be a smashing success based on my time with it so far. If it falters past level 20 (ala LotRO), it won't do as well in the long run, but it is a solid, polished game that should only get better as time goes on.
If GOA blows it in a big way, then Mythic needs to take legal action to make sure that they hold up their end of the bargain. I feel for the people who can't get into the beta because of GOA issues. I had a Target pre-order here in the US and until I found the O is Q solution, I was pulling my hair out (and I shave my head, so you can only imagine how painful it was to pull it from elsewhere).
But to claim that the game is doomed because of the beta authentication issues is just ludicrous.
WAR is the same silly pvp grind just like WoW battlegrounds with a few more features. But the whole interaction between players is still limited to... fight. No death penalties, people are fightning, dying, ressing over and over again. No thrill of the battle, nothing to lose, nothing to gain.
No. WAR has their version of battlegrounds, but the PvP experience is much deeper with the RvR content. There is a lot more to WAR PvP than scenarios. How "hardcore" it is is determined by how "hardcore" the player wants it to be. WAR has the options for depth that WoW doesn't, while still being easily accessible for people with lives. The balance is well handled, IMHO.
--------------------------------------------------------------------------------
Of course WAR will cause a population hit in WoW. AoC did and it was a giant collection of bugs with some game and some nipple thrown in.
With WAR hitting before WotLK, it will have a solid impact on WoW's numbers (although WoW's numbers will continue to rise based solely on expansion into new territories, i.e. Latin America). Whether it will RETAIN those subscribers is entirely dependent on how the endgame stacks up. The early levels that have been previewed show a strong, polished product, so WAR may be able to keep more of its crowd than Conan has.
Of course WAR will cause a population hit in WoW. AoC did and it was a giant collection of bugs with some game and some nipple thrown in.
With WAR hitting before WotLK, it will have a solid impact on WoW's numbers (although WoW's numbers will continue to rise based solely on expansion into new territories, i.e. Latin America). Whether it will RETAIN those subscribers is entirely dependent on how the endgame stacks up. The early levels that have been previewed show a strong, polished product, so WAR may be able to keep more of its crowd than Conan has.
Which console would you like to see MMOs released for?